Posts Tagged with 'iPhone'

One good Apple, one bad Apple

More fun with Apple dialogs! This time we’ve got iPhone fun, with a variation on the app update dialog I wrote about the other day and an update to some terms and conditions. Can you guess which is good and which is bad?

Surprise! A human readable summary of the changes to the terms is always a nice surprise! Not that I actually read it any more carefully, but I almost did.

On the down side, I suffered another disappointment trying to upgrade the apps on my phone. It wasn’t as bad as on the computer – this time all the non-offending apps went about their business and continued to update even though I cancelled the dialog. Would it really be that hard to tell me which app is causing the problem?

Fireworks Toolkit for iPhone UI Mockups

If you use Adobe Fireworks for creating mockups (as I do), and have any need to create mockups for iPhone apps, you need this free Fireworks toolkit of iPhone UI elements from the folks who created Notespark.

It’s a fairly comprehensive set of UI elements, and everything is drawn as a vector object. I had started to create something like this for myself, but didn’t get very far — now I don’t need to finish the work.